const {ccclass, property} = cc._decorator;
const LEVEL=cc.Enum({EASY:1,HARD:2});
@ccclass
export  class Game extends cc.Component {

    @property(cc.Label)
    label: cc.Label = null;

    @property
    texst: string = 'superman';


    public count:number=50;

    start () {
        // init logic
        this.label.string = this.texst;
        //console.log(this.count);
    }
}
